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I came up with a pretty cool idea.

I render captures of voxels parcel (albedo and depth map) from a bunch of view points.

some-image

I restyle the images using stable diffusion "make it look cyberpunk and shit but dont move anything".

some-image

Then I convert the images (which I have the camera intrinsics for) back into a gaussian field. Boom - gaussian splat voxels.com.


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