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Been thinking about how to bring art over to the new fully-voxel (all voxel all the time) world.

some-image

I think i'm gonna render the art to pixelart (as voxels) so it'll stick into the existing world pipeline. Then some kind of fully siiiick (maaaate) shader that converts it into the SDF (for text) or ultra-high-res texture as we stream it in.

Maybe a scooby do style effect. What do you think gemini?


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